3D Games Real-Time Rendering and Software Technology, Alan Watt

Advanced Animation and Rendering Techniques: Theory and Practice

A Trip Down The Graphics Pipeline, Jim Blinn

An Introduction To Ray Tracing, Andrew S. Glassner

Animation Techniques in Win32

Curves and Surfaces for Computer Aided Geometric Design

Cloth Modeling and Animation, Donald H.House

Computer Graphics & Geometric Modeling, David Salomon

Computer Graphics: ;Principles and Practice, Foly, can Dam, Feiner, Hughes

Computer Graphics, F.S. Hill Jr.

Computer Graphics using OpenGL, F.S. Hill Jr.

Computer Graphics C Version, Donald Hearn

Dirty Pixels, Jim Blinn

Disappearing Cryptography, Peter Wayner

Fast Algorithms for 3D-Graphics

Fundamentals of Three-Dimensional Computer Graphics, Alan Watt

Fractal Programming and Ray Tracing With C++

Graphics Gems, Vol I, II, III, IV, V

Interactive Computer Graphics, A top-down approach with OpenGL

Introduction to Implicit Surfaces, Jules Bloomenthal

Introduction to Volume Rendering, Barthold LichtenBelt

Inside DirectX, ;Peter Donnelly

Inside Direct3D, Peter Kovach;;; Level of Detail for 3D Graphics

Non-Photorealistic Computer Graphics: Modeling, Rendering,and Animation

OpenGL Programming for Windows 95 and NT, Ron Fosner

OpenGL Superbible, Richard Wright Jr

OpenGL Programming Guide, Mason Woo

OpenGL Extensions Guide,Lengyel

Principles of Digital Image Synthesis, Vol 1 & 2, Andrew S. Glassner

Procedural Elements for Computer Graphics, David F. Rogers

Principles of Interactive Computer Graphics

Photorealistic Rendering Techniques, P. Shirley

Photorealism and Ray Tracing in C

Radiosity: ;A Programmer's Perspective, Ian Ashdown

Real-Time Rendering, Tomas Moller

Realistic Ray Tracing, Peter Shirley

Realistic Image Synthesis using Photon Mapping, Henrik Wann Jensen

Real-Time Animaiton Toolkit in C++

ShaderX Vertex and Pixel Shader Tips and Tricks

Textureing & Modeling: A Procedural Approach,David Ebert

Computer Animation: Algorithms and Techniques, Rick Parent

Real-time 3D Character Animation

Applied Differential Geometry, Burke, Cambridge University Press

Advanced Calculus: A differential Forms Approach, Kirkhauser

C++ Toolkit for Engineers and Scientists, James T. Smith

Computational Geometry: Algorithms and Applications

Calculus of a single variable, Larson

Calculus, James Stewart

Calculus: An Intuituve and Physical Approach, Morris Kline

Calculus and Analytic Geometry, Thomas/Finney

Curve and Surface Fitting with splines, Paul Dierckx

Computer Graphics: ;Mathematical First Steps

College Algebra and Trigonometry

College Physics, John J. O'Dwyer

Computational Dynamics, Shabana, Wiley

Computational Geometry, An Introduction, Preparata and Shamos, Springer-Verlag

Discrete Mathematical Structures for Computer Science, Bernard Kolman

Differentail Geometry, Ervin Kreyszig

Discrete Mathematics, Olympia Nicodemi

Elementary Matrix Theory, Howard Eves

Elementary Linear Algebra, Howard Anton

Elementary Differential Equations

Elementary Linear Algebra, Howard Anton

Fundamentals of Physics: ;A Senior Course,

Geometry, Relativity and the Fourth Dimension, Rudolf Rucker

Geometrix Tools for Computer Graphics, David H. Eberly

Geometry: A Comprehensive Course, Dan Pedoe

Introductory Graph Theory, Gary Chartrand

Linear Algebra, Fraleigh

Mathematics: From the Birth of Numbers

Mathematics for Computer Graphics, S.G. Hoggar

Mathematical Elements for Computer Graphics

Mathematics for 3D Game Programming & Computer Graphics

Matrix Computations, Gene H. Golub

Math Toolkit for Real-Time Programming, Jack W. Crenshaw

Mastering Technical Mathematics, Stan Gibilisco

Modern University Calculus, Bell

Numerical Recipes: ;The Art of Scientific Computing, William H, Press

Nurbs from Projective Geometry to Practical Use, 2 nd Edition

Pyramid Algorithms, Ron Goldm

Schaum's Outline of Lagrangian Dynamics, Dare Wells

Quaternions and Rotation Sequences, Jack B. Kuipers

The Geometry Toolbox:; For Graphics and Modeling, Gerald Farin

The Nurbs Book, Les Piegl

Topology, John G. Hocking

Technical Calculus, Dale Ewen

Theoretical Physics, Georg JOos

Vector and Tensor Analysis with Applications

Vector Calculus, Jerrold E. Marsden, Anthony J. Tromba, 4 th Edition

Wavelets Made Easy, Yves Nievergelt

Vector Mechanics for Engineers, Statics and Dynamics

Vector Game Path Processors

Virtual Clothing

Wavelets for Computer Graphics: Theory and Applications

Assembler Inside and Out, Harley Hahn

Assembly Language, Marcus Johnson

Beginning Object-Oriented Analysis and Design, Jesse Liberty

C++ Gotchas

C++ Effective Object-Oriented Software Construction

C++ Templates

Code Complete, Steve McConnell

Data Structures Via C++, A. Michael Berman

Designing Object-Oriented C++ Applications Using The Booch Method, Robert C. Martin

Designing Components with the C++ STL, Ulrich Breymann

Design Patterns: Element of Reusable Object-Oriented Software

Debuggin Applications, John Robbins

Efficient C++, Dov Bulka

Effective C++, Scott Meyers

Effective STL , Scott Meyers

Exceptional C++, Herb Sutter

File Structures

High Performance Computing, 2nd Edition, Kevin Dowd & Charles Severance

Introduction to Algorithms, Thomas H. Cormen

Inside The C++ Object Model, Stanley B. Lippman

Large Scale C++ Software Design

Mastering Turbo Assembler, Tom Swan

More Effective C++ , Scott Meyers

More Exceptional C++, Herb Sutter

Modern C++ Design, Andrei Alexandrescu

Object-Oriented Programming in C++, Robert Lafore

Object-Oriented Modeling and Design, James Rumbaugh

Planning Extreme Programming, Kent Beck Parallel Scientific Computing in C++ and MPI, Karniadakis

The C++ Programming Language, Bjarne Stroustrup

Pattern - Oriented Software Architecture: A System Of Patterns

Pattern - Oriented Software Architecture: Patterns for Concurrent and Networked Objects

The Design and Evolution of C++, Bjarne Stroustrup

The Art of Conputer Programming, Vol I, II, III, Donald E. Knuth

The Pragmatic Programmer, Andrew Hunt, David Thomas

The Mythical Man-Month, Frederick Brooks

The Intel Microprocessors, Barry Brey

Refactoring, Inproving the Design of Existing Code

Real-Time UML: Developing Efficient Objects for Embedded Systems, Bruce Douglass

STL Tutorial and Reference Guide, David R. Musser

See Mips Run, Bominic Sweetman

Software Craftmen

UML Distilled: Applying the Standard Object Modeling Language, Martin Fowler

Writing Solid Code, Steve Maguire

CMM Implementation Guide, Baputo

Managing the Software Process, Humphrey

Black-Box Testing, Beizer

Introduction to the Personal Software Process, Humphrey

It sounded good when we started, Dwayne Phillips

How to become a highly paid corporate programmer, Paul Harkins

Effective Methods for Software Testing, William Perry

Essential Manager's Manual, Robert Heller

Project Management, Harold Kerzner

PeopleWare: Productive Projects and Teams

The Peopleware Papers: Nots on the Human side of software

Developing Products in half the Time, Preston, Smith

Software Project Survival Guide, Steve McConnell

The Leadership Engine, Noel M. Tichy

Partnerships for Profit, Ewis

Advanced 3-D Game Programming

Developer's Guide To Multiplayer Games, Andrew Mulholland

Game Programming Gems I, II, III

Game Developer's Marketplace, Ben Sawyer

Game Architecture and Design, Andrew Rollings

Game Design Secrets of the Sages

High Score: the illustrated history of electronic games

The Ultimate History of Video Games

Real-Time Strategy Game Programming

Effective TCP/IP Programming

Inside TCP/IP, Karanjit S. Siyan

Programming bots, Spiders, and Intelligent Agents

C++ Network Programming Volume 1, Mastering Complexity with ACE and Patterns

Artificial Intelligence: A New Synthesis, Nils J. Nilsson

An Introduction to Fuzzy Sets

Artifical Intelligence In Mathematics

C++ Neural Networks and Fuzzy Logic, Valluru Rao

Developing Games That Learn, Leonard Dorfman

Fuzzy Thinking: The New Science Of Fuzzy Logic

Genetic Programming III, John R. Koza Theoretical Aspects of Fuzzy Control

Swarm Intelligence, Russell C. Eberhart

Modern Compiler Design, Dick Grune

Writing Compilers and Interpreters, An Applied Approach Using C++

Modern Compiler Implementation in C, andrew w. appel

Javascipt, Jeff Frentzen

Learning Perl, Randal Schwartz

Javascipt Handbook, Danny Goodman

Principles of Programming Languages, Bruce Maclennan

Virtual Machine Design and Implementation in C++, Bill Blunden

Constructing Language Processors for Little Languages, Randy Kaplan

Pattern Languages of Program Design, Vol 1, II

3-D Sound for Virtual Reality and Multimedia

Operating system Concepts

The Complete Reference Linux

The Art of Deception

Game Developer Magazine

C++ Users Journal

ACM Transactions on Graphics ( Sigraph ),

On Becoming A Leader: The Leadership Classic--Updated And Expanded

Leaders: Strategies for taking charge.

Learning to lead: A workbook on becoming a leader by Warren G Bennis

Debugging by thinking: A multidisciplinary approach

Form your own limited liability company with CDRom

The structure of scientific Revolution

Garbage Collection: Algorithms for Automatic Dynamic Memory Management

Accuracy and Stability of Numerical Algorithms

An Introduction to the Calculus of Variations, Fox, Dover

Accelerated C++: Practical Programming by Example

THE HANDBOOK OF DISCRETE AND COMPUTATIONAL GEOMETRY

Advanced Calculus, Kaplan, Addison Wesley

Advanced Calculus, Widder & Dover

Advanced Calculus of Several Variables, Edwards, Jr., Dover

Applied Numerical Analysis, Gerald and Wheatley, Addision-Wesley

Calculus of Variations with Applications to Physics and Engineering, Weinstock & Dover

Computational Intelligence PC Tools

Andrew Glasner's Note Book

The Design and Analysis of Spatial Data Structures, Hana Samet

Applications of Spatial Data Structures, Sanan Samet

Vector Mechanics for Engineers: Statics and Dynamics

Radiosity and Realistic Image Synthesis, Bichael Cohen

Radiosity and Global Illumination

Creative Evolutionary System

Evolutionary Design By Computers

Genetic Programming: An Introduction

Solid Shape, Jan Koenderink

Computational Vision, Harry Wechsler

Mathematical Morphology and its Applications to Image Processing

Elementary Topics in Differential Geometry

Advanced Calculus: An Introduction to Applied Mathematics ( 2 volumes ), Arthur E. Danese

Differential Forms With to the Physical Sciences

Classical Mechanics, Herbert Goldstein

Computational Geometry in C, O'Rourke, Cambridge

Computational Intelligence PC Tools, Russell C. Eberhart

Curves and Surfaces for CAGD

Direct Methods for Sparse Matrices, Duff, Erisman, and Reid, Oxford

Dynamics Analysis of Robot Manipulators: A Cartesian Tensor Approach, Balafoutisand Patel, Kluwer Academic Publishing

Dynamics: Theory and Applications, Kane and Levinson, McGraw-Hill

Elementary Differential Equations, Rainville and Bedient, Macmillan

Elementary Differential Equations with Boundary Value Problems, Boyce and DiPrima, Wiley

Geometry from a differentiable viewpoint, McCleary, Cambridge

Geometry and the Imagination, Hilbert and Cohn-Vossen, Chelsea

Gravitation, Misner, Thorne, Wheeler, W.H. Greeman and Company

Introduction to Linear Algebra, Strang, Wellesley-Cambridge Press

Intruduction to Numerical Analysis, Stoer and Bulirsch, Springer-Verlag

Introduction to Robotics, Mechanics, and Control, Craig, Addison Wesley

Structure and Interpretation of Computer Programs

Handbook of Differential Equations, Zwillinger, Academic Press

Ordinary Differential Equations, Arnold, MIT Press.

The Variational Principles of Mechanics, Lanczos, Dover

Tensor Analysis on Manifolds, Bishop and Goldberg, Dover

Real Computing Made Real, Action, Princeton University Press

Rounding Error in Algebraic Processes, Wilkinson, Dover

Robot Dynamics Algorithms, Featherstone, Kluwer Academic Publishing

Matrix Analysis, Horn and Johnson, Cambridge

Matrix Analysis and Applied Linear Algebra

Mechanics, Second Edition, Symon, Addison Wesley

Mathematical Methods of Classical Mechanics, Arnold, Springer Verlag

Numerical Methods that work, Action, MAA Spectrum

Numerical Linear Algebra and Optimization, Volume 1, Gill, Murray, and Wright, Addison-Wesley

Notation, Notation, Notation, Jim Blinn

Vector Mechanics for Engineers: Statics and Dynamics

Questioning Extreme Programming

Elements of Distributed Algorithms

Fundamentals of Spatial Information Systems

Practical Statecharts in C/C++