Darkened Software

Software should help you learn...


Travis Johnston

Skills:

Employment Experience:

Microsoft, Redmond WA
August 2th, 20010 - Present
Senior Lead Developer

Airtight Games, Redmond WA
April 30th, 2009 - July 2010
Lead Programmer
Unannounced game using the Unreal 3 Engine

CrowdStar, Burlingame CA
November 1st, 2008 March 15th 2009
Web Programmer
Web, Facebook, Casual games and Database Programming

Secret Level Inc, San Francisco CA
September 24th, 2001 October 31st 2008
Roles:

Tech: Games:

3DO, Redwood City CA
Software Engineer III
June 15, 2000 - Sept 21, 2001
Collision / Physics System, 3DMax exporters, Rendering
Shipped "Portal Runner" on the PS2

Crystal Dynamics, Palo Alto CA
Programmer
January 20, 2000 - June 15, 2000
Level Detail System, Scripting, 3DMax exporters
For "Mad Dash" on the PC and PS2.

DeVry Institute Technology, Fremont CA
Part Time Professor
July 12, 1999 - October 12, 1999
Object Oriented Programming
Class Picture

KLA-Tencor Instruments, Milpitas, CA
June 1, 1996 - January 28, 2000
Software Engineer II
Developed machine control and vision software.

SQA Engineer II

Education:
University of California, San Jose State
Started a Masters of Science in Computer Engineering

University of California, Santa Cruz Extensions
Certificate "C Programming Language Specializing in Windows"
Certificate "Object Orientated Programming"

DeVry Institute of Technology, Calgary, AB
June of 1996, Bachelors of Science in Electronics Engineering Technology
Graduated Magna Cum laude, GPA 3.64
Faculty assistant and tutor for 8 terms.
Student Council Vice President.

Extra Interests:
Studying Martial Arts
Camping and most other outdoor sports
Motorcycles